Making Video Gaming Accessible to All: guidelines to Help Game Developers Meet the Needs of the 20% of Gamers Who Have Disabilities

Recent research by PopCap showed that as many as 20% of gamers are disabled. On top of that, 15% of adults have a reading age of below 11 years old, almost 10% of male gamers have some degree of red-green colour blindness, and many more have temporary impairments such as a broken arm, or situational such as playing in bright sunlight.